Senior QA Technician
Join Creative Assembly and craft deep and detailed games that last, entertaining millions of players across the globe for decades.
The Role
Creative Assembly is looking for an exemplary QA Technician to join our Platform QA team who has proven experience testing games across multiple console and PC platforms. We are seeking someone who can test technical implementation of platform-specific features, interrogate game systems, give constructive and timely feedback and someone who has a keen eye to detect any flaws or risks with any given release to protect our product and players.
As a Senior QA Technician, you will be expected to work autonomously in an Agile environment to complete regular test sweeps, build relationships and generate any necessary tasks, supporting multiple simultaneous projects and disciplines. This position is ideal for someone experienced working in a development studio or software testing who is used to working in Agile methodologies and can rapidly adapt to new processes, workflows and teams. As a Senior level QA Technician you will model an expert approach to testing methods, constructive and positive collaboration across development teams and initiative in testing complex game areas.
As a Senior QA Technician on the Platform team, you will need to be a strong communicator who can assess and report on the quality of their assigned area, effectively flag areas of concern and champion player value. You will work closely with project stakeholders and release management, providing reliable signoffs on all external releases while also producing and upkeeping platform-related testcases and documentation for wider studio use.
What you’ll be doing
On a day-to-day basis, you will:
Utilise expertise to provide scripted and unscripted testing on game builds at various stages of development, covering both technical platform implementation and in-game features when needed.
Work autonomously towards set objectives with minimal supervision required.
Work closely with release management and project stakeholders to provide them with relevant and accurate data driven test results where applicable.
Work within a cross-project central QA team, regularly jumping between project needs as and when needed.
Work alongside development teams across multiple projects, picking up and sharing knowledge between to the benefit of all projects.
Have a good knowledge of and ability to test a broad range of platform and back-end implementations, in-game systems, and the toolset used to create TW games. With a basic understand of platform compliance.
Use platform and project experience to head off problems before they arise, for both short-term task work and long-term project development.
Work on projects across the franchise and be able to balance priorities with assistance from your lead.
Be a point of contact for any platform related queries from the development team.
Create and keep updated Platform related testcases to assist with both regular quality testing and onboarding purposes.
Assure the quality of a given area through the finding of defects and effective communication.
Be knowledgeable of most test areas to an advanced level and be able to move to other areas of testing to apply themselves effectively and efficiently.
Continue to build expert knowledge of assigned areas to build experience within the team and assist development teams as effectively as possible.
Show excellent time management skills and understanding of project and discipline priorities to complete tasks.
Assist in testing Editor/Development tools if the need arises.
Work with Live QA to investigate and assist with any relevant player-found bugs.
What we are looking for
Essential
3+ years in QA, preferably at a game development studio, or full experience of software development lifecycle from production to post-release support.
Considerable knowledge and experience in testing console platforms.
Affinity for strategy games on various platforms.
Ability to self-manage and generate tasks to drive testing in an area.
Strong communication and relationship building skills.
Proficient time management and organisational skills, able to handle multiple tasks and meet set deadlines and priorities.
Desirable
Strong knowledge of Total War games.
Experience delivering game builds during the release process of a title. Working directly or with release Management on first party submissions processes.
Knowledge of console compliance requirements.
Experience working within an Agile development environment.
Experience in test automation.
Experience with tools testing.
Experience playing games on at least one console platform.
ABOUT CREATIVE ASSEMBLY
We care deeply about the experiences we create and put our players at the heart of our decisions. We are all game makers; no matter our role we are empowered to make significant contributions to our games, supported by skills development and growth opportunities.
Most roles at Creative Assembly are hybrid; what this looks like will be discussed during the interview process. For many teams, this is 3 days a week in the studio. CA has the right to change requirements based on the needs of the business.
We offer many benefits to support you and your family including:
Work from Anywhere for a temporary period each year (restrictions apply such as VISAs)
Enhanced holiday allowance, maternity and paternity breaks, flexibility with our core hours, and no-notice holidays
Bespoke relocation package for you and your dependents
Private medical and dental insurance, life insurance, permanent health insurance, critical illness cover and free health care screening
Additional benefits ranging from free games and work parties to discount on technology
Wellbeing support and virtual confidential counselling
We are an equal opportunities employer and encourage applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion or belief. Our studio sites have disabled access.