Senior Motion Capture Technician
Join Creative Assembly and craft deep and detailed games that last, entertaining millions of players across the globe for decades.
The Role
Creative Assembly is looking for a highly experienced Senior Motion Capture Technician to act as a senior technical specialist and craft authority, driving robust motion capture and animation technology solutions across our projects.
This is a hands‑on senior role responsible not only for the delivery of high‑quality motion capture data, but also for solving complex animation technology challenges related to performance capture, data quality, and downstream integration. You will play a key role in ensuring motion capture solutions scale effectively across projects and continue to meet evolving creative and technical needs.
Working closely with animation, technical animation, direction, and external partners, you will help define and implement practical, production‑ready animation technology solutions, ensuring captured performances translate efficiently and reliably into high‑quality in‑game animation.
As a senior craft authority, you will also contribute to the evaluation and evolution of motion capture and animation technologies, helping Creative Assembly remain informed of future‑looking solutions that can meaningfully improve quality, efficiency, and creative outcomes, while remaining grounded in real production requirements.
What you’ll be doing
On a day-to-day basis, you will:
Lead and operate motion capture shoots, including preparation, calibration, execution, and on‑set troubleshooting
Own the technical quality of captured data, ensuring accuracy, consistency, and reliability
Process, clean, and deliver motion capture data that is robust and ready for downstream animation pipelines
Work closely with animation, technical animation, and direction teams to interpret creative requirements and translate them into effective capture solutions
Act as a subject‑matter expert for motion capture, providing trusted technical guidance and judgement across projects
Maintain and evolve motion capture tools, pipelines, and workflows to improve quality and efficiency
Collaborate with external vendors or partners, reviewing and validating delivered motion capture data where required
Mentor and support junior motion capture technicians, contributing to team capability and best practices
Stay informed of emerging motion capture and animation technologies, assessing their relevance and practical value to Creative Assembly’s productions
Work with animation and technical leadership to workflows, supporting continuous improvement in quality, reliability, and efficiency
What we are looking for
Essential
Extensive professional experience as a Motion Capture Technician within games, film, or animation
Strong technical expertise with optical motion capture systems, hardware, and software
Proven experience delivering production‑ready animation technology solutions related to performance capture and data processing
Demonstrated ability to run complex capture shoots independently and resolve technical issues efficiently
Strong understanding of animation principles and performance requirements
Excellent communication and collaboration skills, with the ability to work effectively across disciplines
A proactive, detail‑focused approach with a strong sense of ownership and accountability for quality
Desirable
Experience acting as a senior technical authority within motion capture, animation technology, or a related discipline
Experience contributing to the evolution of animation or capture pipelines, standards, or studio‑wide best practices
Experience working on large‑scale or long‑running franchise titles
Experience with facial capture, props, weapons, or complex interaction setups
An interest in future‑looking motion capture technologies, balanced with strong production awareness
Experience working with external motion capture vendors or outsourcing partners
ABOUT CREATIVE ASSEMBLY
We care deeply about the experiences we create and put our players at the heart of our decisions. We are all game makers; no matter our role we are empowered to make significant contributions to our games, supported by skills development and growth opportunities.
Most roles at Creative Assembly are hybrid; what this looks like will be discussed during the interview process. For many teams, this is 3 days a week in the studio. CA has the right to change requirements based on the needs of the business.
We offer many benefits to support you and your family including:
Work from Anywhere for a temporary period each year (restrictions apply such as VISAs)
Enhanced holiday allowance, maternity and paternity breaks, flexibility with our core hours, and no-notice holidays
Bespoke relocation package for you and your dependents
Private medical and dental insurance, life insurance, permanent health insurance, critical illness cover and free health care screening
Additional benefits ranging from free games and work parties to discount on technology
Wellbeing support and virtual confidential counselling
We are an equal opportunities employer and encourage applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion or belief. Our studio sites have disabled access.