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Producer (Sonic Mobile)
Department: Production
Studio: Hardlight
Country: United Kingdom
Last updated:
Producer - Sonic Mobile We’re seeking a Producer to join our Sonic Mobile team, developing Sonic Forces, Sonic Dash and Sonic Boom – games with over one billion combined downloads to date! As the Producer, you will work alongside the development teams and liaise with stakeholders both within & outside of the SEGA business, helping to deliver our projects to a high quality and deliver on our key milestones. Key Responsibilities
- Own the planning process across development and live operations on the Sonic Mobile projects.
- Work with the development team to ensure project planning goals are well structured & progress is reported internally, escalating issues as required.
- Manage approvals & sign-off processes with internal/external stakeholders, ensuring timely production of in-game & documented materials to achieve this.
- With support from the project leads and other key stakeholders, ensure design, quality & timing goals are effectively communicated within the entire development team.
- Maintain efficiency within the team by addressing all blocking issues in a timely manner.
- Work with the project leads to ensure the team has the right resources and equipment to meet expected deliverables and deadlines.
- Work with legal and licensing on licensing requirements of products to ensure terms are agreed and abided by throughout the product lifecycle.
- Help co-ordinate 3rd party providers of services to ensure deliveries mesh with internal requirements & pipelines (art, music, audio, etc.).
- Collaborate closely with the marketing and branding teams throughout the product lifecycle to ensure that all requirements and assets are planned and delivered in line with the product marketing strategy.
Essential Skills & Experience
- Requires a minimum of 2 years’ experience running live mobile games in a production capacity, having worked on at least one product through its entire lifecycle.
- Excellent communication and interpersonal skills.
- Self-starter with superior time management and organisational skills.
- Passion for creating games.
Desirable Experience
- Experience of using Helix Plan (formerly Hansoft) as a project management tool.
- Experience working with licensed IPs.
- Ability to communicate effectively with different audiences on a broad range of game related topics: technical, business and creative.
Why work at HARDlight?
- Access to a comprehensive flexible benefits package that includes ULEV car salary sacrifice, life insurance, income protection, private healthcare & dental insurance schemes, and an enhanced contributory pension scheme.
- Wellbeing and work life balance support that includes a duvet day, volunteer day, free health check and annual flu jab.
- 20 flexible work from home days, that increase to 26 with long service.
- Annual personal performance and studio profit related bonus scheme.
- Free SEGA games on Steam and home technology discounts.
- Discounted gym membership and ride-to-work scheme.
- Set of core hours with flexible start and end times.
- 12 days of training a year to help improve your skills.
This role is based on site at our Leamington Spa studio, UK. We offer hybrid working allowing Monday and Friday as work from home days.