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Game Writer

Department: Game Design
Studio: The Creative Assembly
Country: Bulgaria
Start date:

Join Creative Assembly and craft deep and detailed games that last, entertaining millions of players across the globe for decades.

The Role 
 

Creative Assembly is seeking a new Writer with a talent and passion for narrative, dialogue and world-building to help us create written content for our much-anticipated titles in the Total War franchise.

This role is Hybrid and has an expectation of 3 days per week (Tuesday-Thursday) in our Sofia studio. Further details can be discussed during the recruitment process.  
If you are interested in this exciting opportunity, please submit your resume along with a cover letter detailing your experience and enthusiasm for the role.

Chosen applicants will be asked to complete a writing test of approximately 2500 words before progressing to the interview stage.
 

Our ideal candidate:

-         Works well independently or under occasional direction, with a willingness to take on tasks at short notice or with challenging deadlines.

-         Writes with a clear understanding of quality and player needs, receiving and acting upon feedback and constructive criticism well.

-         Identifies the best approach to complete writing briefs efficiently and to the highest possible quality.

-         Takes a proactive and inquisitive approach to iterate and deliver writing required at all stages of game development.

-         Collaborates effectively with multiple disciplines in a diverse hybrid working environment.

-         A good communicator who can build trust with cowriters and stakeholders.

-         You’ll be enthusiastic and passionate about games, books and other popular culture.
 

What you’ll be doing  

On a day to day basis you will:

  • Write in-game descriptions, tooltips and world-building text as required by the Lead Writer, narrative designers and design teams.  

  • Write character VO scripts and biographies for characters and units.  

  • Edit and iterate both in-game text and dialogue scripts identified above.

  • Collaborate with designers on both secondary game narratives and primary game-defining story arcs.  

  • Provide writing support where required for cinematic assets such as in-game movies or trailers.  

  • Review and maintain writing database to achieve writing goals and identify remedial action if required. 

  • Learn gameplay elements quickly for the purposes of writing clear and concise instructional or tutorial pieces. 

  • Understand the writing pipeline and implement final text to game databases when necessary.  

  • Deliver all writing tasks with spell-checked and grammatically correct text to given deadlines.  

  • Maintain high writing standards, conventions and tone of voice across Total War titles.  

  • Identify and fix text bugs. 
     

What we are looking for 

Essential 

  • Outstanding written and verbal communication skills in English.  

  • Knowledge of Games Workshop’s IPs, particularly Warhammer 40k and Fantasy.

  • Experience in writing prose and dialogue within any form of published media.  

  • Ability to identify and use the correct tone, format and style to fulfil a given writing brief.   

  • Understanding of storytelling structures, characterisation and worldbuilding.   

  • Efficient at researching diverse topics and distilling information relevant to writing for Total War games.   

  • Ability to learn basic dev and debug tools helpful to all writing pipelines.   

  • Can estimate tasks and deliver within agreed timeframes.  

  • Works effectively with editorial leadership for revisions, rewrites and polish.  

  • Understanding of and basic ability to deliver editing and proofreading.  

  • Basic Excel proficiency.  
     

Desirable 

  • Strategy game dev experience.

  • Experience working with IP partner style guides and approvals.

  • Knowledge/interest in history.

     

    ABOUT CREATIVE ASSEMBLY

    We care deeply about the experiences we create and put our players at the heart of our decisions. We are all game makers; no matter our role we are empowered to make significant contributions to our games, supported by skills development and growth opportunities.

    Most roles at Creative Assembly are hybrid; what this looks like will be discussed during the interview process. For many teams, this is 3 days a week in the studio. CA has the right to change requirements based on the needs of the business.

    We offer many benefits to support you and your family including:

    • Additional medical and dental health insurance for you, your partner and kids, life insurance, and free health care screening

    • Additional holiday allowance plus full studio closure over the Christmas and New Year period, as all Bulgarian Bank holidays

    • Annual discretionary studio bonus

    • Defined career development pathways and personalised training support including; SEGA Dev Day, internal masterclasses, prestigious creative workshops, on-site training with renowned specialists and global conference attendance

    • Public transportation card

    • Monthly food vouchers

    • Wellbeing support with an employee assistance program

    • Free games and merchandise plus access to our extensive games library

    • Free breakfast every day - toast, cereals, yoghurts, fresh fruit, soft drinks and more in our fully stocked kitchen

    • Options for subscribing to additional health, wellness and sports services

    • Studio parties for you and your family; such as our Summer and Christmas parties, Children’s day party, wrap parties for game releases

    • Our studio sites have disabled access.

    We are an equal opportunities employer and encourage applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion or belief. Our studio sites have disabled access.

    Apply Now